As such, the player's perspective changes from one character to a different between missions. The characters' involvement within the plot happens at the same time and overlaps the events within the game. The player takes on the role of assorted characters throughout a single-player campaign. once the character is among the blast radius of a live bomb, a marker indicates the direction of the bomb, serving to the player to either head for the hills or toss it back to the enemy. If the character stays out of the hearth, the character will recover. once the character has taken an injury, the perimeters of the screen glow red and also the character's heartbeat will increase.
As such, there are not any armor or health power-ups. mistreatment cowl helps the player avoid enemy fireplace or recover health when taking a vital injury. a person will be positioned in one among 3 stances: standing, crouching, or prone, every poignant the character's rate of movement, accuracy, and concealing. As critical earlier games within the decision of Duty series, the sport options Modern instrumentality and new options, several exclusive to the multiplayer a part of the sport, like 'killstreaks' killing variety of enemies while not the player dying in between kills permits access to numerous assets as well as airstrikes and whirlybird support.